You’ll take Intro to Game Development your first semester, a requirement for all students in Interactive Arts and Media game programs. This course identifies the characteristics of the diverse game genres and the career paths within them. We’ll dive into key concepts that differentiate game designers, programmers, sound artists and everything in between to help you ensure you’re in the program that best suits your interests.
Beyond that, you’ll hit the ground running, learning core theory and immediately putting it into practice. You’ll take the programming theory learned in your first semester and practice it through a variety of exercises in Object Oriented Programming, taken your second semester.