36-2210
This course will cover the components involved in creating a game engine. The modularized "game engine" allows programmers to create new games by allowing the modification of characters, environments, sounds, etc. Writing "game engines" reduces the amount of time and complexity associated with traditional game development and opens the development process to a broader audience of participants.
Course descriptions are stored in OASIS and are maintained by the Associate Dean for each School.
* Prerequisite Required.