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Columbia College Chicago
Course Description: Engine-Based Design I*
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Course Description: Engine-Based Design I*

Engine-Based Design I*

36-2510

This is a production-oriented class focusing on applied game design and development, utilizing existing game production software tools and engines. Students learn to use asset management software to integrate a variety of media and asset types from multiple sources. The course also emphasizes utilizing the scripting elements of the game engine to create and refine game world events related to story, gameplay, and multimedia presentation. Time is also spent utilizing these scripting elements to create computer-controlled characters that display meaningful character behaviors and artificial intelligence, resulting in the appearance of personality.

Course descriptions are stored in OASIS and are maintained by the Associate Dean for each School.

* Prerequisite Required.