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Columbia College Chicago
Course Description: Game Design II
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Course Description: Game Design II

Game Design II

36-2530

This course furthers the student's ability to develop games using a real-time engine and game development system. The course gives the designer the opportunity to develop a small, real-time game. The course focuses on time as a play element, and surveys games that have leverage real-time and faster than real-time simulations as a means of maximizing player engagement. Emphasis is placed not only on maximizing transaction/interaction frequency ("speed"), but on variation of pacing to evoke a more complex play experience.

Course descriptions are stored in OASIS and are maintained by the Associate Dean for each School.